This piece tries to depict our desire to love ourselves. you will start walking by a frozen lake as you hear a sound calling you to get closer until you see your face in the water. in the water you find pieces of ice covering the water surface and preventing you from seeing thoroughly. you will start to interact with the environment pushing ice pieces around and find yourself under the water.
Microsoft Kinect was used in this project to detect the user and provide interactions with the virtual environment. I used Microsoft Kinect API and in Unity to gather character skeletal and point could information. an Internal mesh generation class was used to create a shaded mesh object of the user in front of the Kinect.
Exhibited in MAT EOYS 2016